The Last of Us Part I was infamous for consuming over 8GB of VRAM at 1080p, leading to texture popping and crashes on GPUs like the RTX 3070 and RX 6700 XT. Update 1.0.3.0 introduced more aggressive texture streaming and asset unloading. Users reported that the game no longer automatically crashed when exceeding VRAM limits; instead, it gracefully reduced texture quality or displayed a warning.
Even with the Rune patch, the game is not perfect. Users should be aware of persistent issues:
This article dives into the details of the v1.0.3.0 update, its impact on gameplay, and why it was essential for the game’s stability. What is the v1.0.3.0 RUNE Update?
When Naughty Dog’s masterpiece, The Last of Us Part I , finally made its long-awaited debut on PC in March 2023, the reception was bittersweet. While critics lauded the emotional storytelling, enhanced visuals, and haptic feedback integration, the technical state of the PC port was catastrophic. Stuttering, excessive VRAM consumption, long shader compilation times, and random crashes plagued the experience. the last of us part i update v1 0 3 0rune
: Restored missing audio sequences during the final credits across all game modes. 2. Graphical and Visual Enhancements
Players can now adjust the delay between a sound effect being requested and it playing. Increasing this value can help solve issues with audio interface buffer sizes, pops, clicks, or distorted sound, especially on lower-spec CPUs. 2. Performance and Stability Fixes
Released on April 14, 2023, patch v1.0.3.0 was a significant step in Naughty Dog's damage control efforts. While not a complete fix for all issues, it was the most substantial update up to that point, with an 8.6 GB size on Steam, packed with over four dozen fixes and improvements. The Last of Us Part I was infamous
What’s not here
This article dives deep into what the v1.0.3.0 update changes, how it affects the RUNE version, and why it was a critical step in the game’s rocky PC lifecycle. What Does The Last of Us Part I Update v1.0.3.0 Change?
A new slider permits users to increase audio buffer times. While it introduces a microscopic delay, it completely removes audio pops and clicks on over-burdened processors. 2. GPU-Specific Graphics and Crash Resolutions Even with the Rune patch, the game is not perfect
This feat was remarkable for two reasons. First, it was a record-breaking bypass, as most modern AAA titles with Denuvo can take days, weeks, or even months to crack. Second, it highlighted a potential vulnerability in the DRM system at that time. For context, RUNE is known to be a subgroup that emerged from the legendary group after their retirement, suggesting that some of the most skilled individuals in the scene had returned.
Fixed several crashes, including those occurring when opening collectibles in the backpack or during extended gameplay sessions.
The numbers are telling: v1.0.3.0 didn’t just polish the game; it fundamentally altered the playability landscape.
Nitti Typewriter, a relative of our Nitti series, is a playful nod to the aesthetics of typewriters in five flavours: Normal, Open, Underlined, Corrected, and Cameo. The family is based on monospaced Nitti and has its roots in the first sans-serif designs of the 19th century — the Grotesques. Originally a British invention, Grotesques gained massive popularity in mainland Europe and also became widespread in early 20th century USA where they were commonly referred to as ‘Gothic’. The quirky and often idiosyncratic shapes of these early English sans-serifs lend them the humanity and warmth still appreciated among many graphic designers today.
Nitti is named after Francesco Raffaele Nitto, better known as Frank ‘The Enforcer’ Nitti, one of the henchmen of Al Capone. The family is part of a bigger collection of Grotesque-inspired typefaces that also includes a poster version called Stanley, the regular monospaced Nitti, and a proportional version called Nitti Grotesk.
Nitti Typewriter has an very extensive character-set with Latin, Greek, Cyrillic glyphs that cover all European languages, Asian languages that use the Cyrillic script, plus Hebrew.
Designers
Pieter van Rosmalen
Yanek Iontef
2007–2016
Nitti supports the following languages
Afrikaans, Albanian, Asu, Azerbaijani, Basque, Belarusian, Bemba, Bena, Bosnian, Breton, Bulgarian, Catalan, Chiga, Colognian, Cornish, Croatian, Czech, Danish, Dutch, Embu, English, Esperanto, Estonian, Faroese, Filipino, Finnish, French, Friulian, Galician, Ganda, German, Greek, Gusii, Hawaiian, Hebrew, Hungarian, Icelandic, Igbo, Inari Sami, Indonesian, Irish, Italian, Jola-Fonyi, Kabuverdianu, Kalaallisut, Kalenjin, Kamba, Kazakh, Kikuyu, Kinyarwanda, Latvian, Lithuanian, Lower Sorbian, Luo, Luxembourgish, Luyia, Macedonian, Machame, Makhuwa-Meetto, Makonde, Malagasy, Malay, Maltese, Manx, Meru, Mongolian, Morisyen, North Ndebele, Northern Sami, Norwegian Bokmål, Norwegian Nynorsk, Nyankole, Oromo, Polish, Portuguese, Quechua, Romanian, Romansh, Rombo, Rundi, Russian, Rwa, Samburu, Sango, Sangu, Scottish Gaelic, Sena, Serbian, Shambala, Shona, Slovak, Slovenian, Soga, Somali, Spanish, Swahili, Swedish, Swiss German, Taita, Tajik, Teso, Tongan, Turkish, Turkmen, Ukrainian, Upper Sorbian, Uzbek, Vietnamese, Vunjo, Walser, Welsh, Western Frisian, Yiddish, Yoruba and Zulu.