Anno 1701 Production Chains _hot_ -
This is the most fundamental three-tier chain and your first major logistical challenge. It requires mining iron ore, logging wood for charcoal, smelting the ore into iron, and finally, forging the tools. The perfect ratio for 100% efficiency is . Weapons and Cannons use the exact same ratio, simply replacing the final production building.
In the original 1701, it could be tricky to track where exactly a bottleneck was occurring. A modern feature could include:
1 Cocoa Plantation : 1 Sugar Plantation : 1 Confectionery anno 1701 production chains
Leave plenty of open space around the hut so trees can regrow. Avoid building roads through the lumberjack's harvest circle. Bricks (Quary →right arrow Stonemason) Ratio: 1 Quarry : 1 Stonemason
Every citizen tier in Anno 1701 requires specific commodities to remain satisfied and upgrade to the next societal level. To supply these goods efficiently, you must look at production as a ratio rather than individual buildings. A standard production chain consists of: This is the most fundamental three-tier chain and
Cloth satisfies the clothing requirement for your early population. 1 Sheep Farm : 1 Weaver’s Hut
Even if you have perfect ratios, your economy can crash if you ignore logistics. Weapons and Cannons use the exact same ratio,
1 Ore Mine + 1 Charcoal Burner → 1 Smelter → 2 Tool Makers. 2. Location, Location, Location
Citizens swap basic wool for finer garments treated with whale oil.
You have two choices here, and choosing wrong can ruin your island layout.