Frequently releases updated models and templates for modern players in the classic PES 6 engine .
For those looking to go beyond the built-in presets, the community continues to release "High Poly Face" models and tools:
Unlike modern games with thousands of scans, PES 6 had a finite list of "preset faces" (custom-modelled faces) for star players, while others used generic generated faces.
Yes. has two – a teenager face (large hair) and a slightly older version (shorter hair). Cristiano Ronaldo also has a boot-strap face and a post-2006 World Cup face.
One of the most powerful features of PES 6 is its internal edit mode. While modern games rely heavily on automated scans, PES 6 utilized a system of "Preset Faces." These were pre-made, highly detailed facial models assigned to real-world players, licensed teams, and national squads. For community modders, classic roster creators, and nostalgic gamers, having a complete grasp of the preset face list is essential for accurate player creation. Understanding the PES 6 Face System In PES 6, player faces are categorized into two main types:
If you are playing PES 6 today, do not worry about finding a text list manually. These patches include:
Go to Edit Player , find the respective club or national team, and select your player.
Here is where the gets advanced. Inside the game’s 0_text.afs file (PC version), there are dozens of unused preset faces. These are models Konami built but never assigned to a specific player.
Face Build Number: Preset 52 (Skin Tone 1) ⚽ Classic Legends & Hidden Players
The PES 6 preset face list is a time capsule of football's golden era. Whether you are playing on a vanilla PlayStation 2 console, an emulator, or a heavily modded PC version, understanding these face IDs allows you to preserve the authenticity of the game.
: High-detail model reflecting his time at Inter/Chelsea.
To go beyond the basic in-game editor and use custom faces, follow these steps:
Using Kitserver, you can easily expand your personal face list. After installing the tool, you add a player's face file (e.g., Gourcuff.bin ) to the GDB/faces directory. The final step is to edit a simple text file, map.txt , and add a line in the format: Player ID, "Face File Name.bin" . This gives you absolute control over who looks authentic in your game.
The Ultimate PES 6 Preset Face List: Nostalgia and Editing Guide