God Of War Ragnarok Update 1.7 -v1.0.622- 15.11...

Quick Turn hotkeys now function reliably through SteamInput configurations.

Here's a comprehensive breakdown of everything included in God of War Ragnarok Update 1.7.

Fixed an issue where the game's window location was not saved when restarting in windowed mode .

: Ultrawide enthusiasts utilizing 21:9 or 32:9 aspect ratios previously experienced segmented, "blocky" artifacts inside dense fog volumes. Update 1.7 resolves these scaling flaws for smooth fog composition across wide fields of view. God of War Ragnarok update 1.7 -v1.0.622- 15.11...

Have you downloaded the update yet? What changes have you noticed in the game? Share your thoughts and experiences with the update in the comments below!

For the best experience, developer Santa Monica Studio recommends validating game files

If you are still playing on the v1.0.622 version from November 2024, several key updates have been released since then. In the current gaming landscape, keeping the game updated to the latest version is essential for the best experience, as it includes all performance and content updates. Quick Turn hotkeys now function reliably through SteamInput

: Patched a camera tracking anomaly that caused Kratos' view to drift erratically after alt-tabbing out and back into the game while using mouse controls. 📺 Visual & Ultrawide Optimizations

The changes implemented in version 1.0.622 span across graphics, audio, UI, and input layers:

after applying this patch to ensure no installation errors occurred during the update process. PlayStation or specific performance settings for the PC version? : Ultrawide enthusiasts utilizing 21:9 or 32:9 aspect

during loading, prompting users to validate their game files if issues are found. Controls & Input: camera drift issue that occurred when using a mouse and alt-tabbing. Resolved issues where mouse scroll bindings would reset after restarting the game. Fixed various SteamInput

| Category | Fix / Improvement | | :--- | :--- | | | Improved performance on Intel ARC GPUs . | | Controls | Fixed an issue where bindings using mouse scroll would get unset upon relaunching the game. | | | Fixed Quick Turn buttons not working with SteamInput. | | | Fixed an issue with interact/evade swapping not working when using SteamInput. | | | Fixed on-screen prompts not properly reflecting correct button prompts when using a Switch controller with SteamInput. | | Visuals | Fixed issues with volumetric fog looking blocky when playing in 21:9 or 32:9 aspect ratios. | | | Fixed a number of visual bugs such as the water at the bottom of Alfheim well not appearing properly. | | Stability | Added more detection for corrupted files during content loading with a warning to the user to validate files. | | User Interface / Window | Fixed an issue where the window location would not be saved upon subsequent launches when running in windowed mode. | | Camera | Fixed an issue where the camera would drift when playing with a mouse and alt-tabbing. |

If environment textures look muddy after updating, trigger a clean installation of the driver to wipe the old shader cache.

Was this blog post interesting or helpful?