Super Smash Flash 2 0.9 Review
But the developers had left one secret. A debug input. Up, up, down, down, left, right, left, right, B, A, spacebar.
(MGN), a proprietary system allowing players to battle globally using Adobe RTMFP technology. Engine Overhaul: Version 0.9a introduced mechanics like edgehogging auto-dashing C-Stick support
“So what? We just delete our save? Let Goku eat our data?”
Note: Based on search results, SSF2 v0.9 (and the popular 0.9b update in 2014) was a pivotal moment in the game's history, marking the introduction of the first online mode, new characters like Chibi-Robo, and a major engine overhaul.
It's important to note that the game is meticulously designed for fairness and intended to be competitive. All known gameplay "infinites" were removed as early as v0.9a to ensure a more balanced experience. super smash flash 2 0.9
Before 0.9, the roster was a mix of expected anime icons (Naruto, Ichigo, Goku) and obscure indie darlings. v0.9 solidified the lineup by adding two crucial characters:
A modern love letter to Nintendo’s Super Smash Bros. formula, SSF2 takes the core joy of chaotic platform fighting—throw-your-friends-off-the-stage, clutch comebacks, glittering final smashes—and runs it through the lens of fan imagination. It’s a mashup of familiar mechanics and audacious creativity: characters and stages borrowed, reinterpreted, and sometimes lovingly remixed from across gaming history, plus a handful of wild, unofficial crossovers that would never clear corporate trademark offices. That rebellious mashup is precisely the point: SSF2 doesn’t ask permission, it delivers the spectacle.
Subject: Super Smash Flash 2 — Version 0.9
Beyond its expanded roster, the 0.9 updates made the game feel richer and more complete. Players could now enjoy not only the standard battles but also a range of new modes and a more visually appealing experience. Both 0.9a and 0.9b made significant strides in presentation, making the game more immersive for both newcomers and veterans. But the developers had left one secret
The objective is simple: Damage is represented by a percentage; the higher it gets, the farther you'll fly when hit. Matches can be fought in several modes:
For the average player looking for the definitive Super Smash Flash 2 experience: The modern release is objectively superior in roster size, netcode, and balance.
Then the screen went white.
The release of version 0.9 brough a complete overhaul to the game. Prior versions of Super Smash Flash 2 (SSF2) were praised for their ambition but often suffered from floaty physics, limited rosters, and unpredictable hitboxes. (MGN), a proprietary system allowing players to battle
Furthermore, classic veterans like received major overhauls to their spell lists, and Ichigo saw a complete rework of his Bankai mechanics.
holds a legendary status. Released in its initial alpha form in early 2013 and later refined through version 0.9b in 2014, it was the era that truly put McLeodGaming’s project on the map as a technical powerhouse.
Have you played Super Smash Flash 2 0.9? Do you remember the old Tails hover bug? Drop your memories in the comments below (or on the McLeodGaming forums).
"Super Smash Flash 2 0.9" remains a legendary chapter in the game's long history. It was the version that bridged the gap between a simple fan project and a fully-fledged online fighter. From the foundational changes of 0.9a to the revolutionary online play of 0.9b, this update defined the game for a generation of players. Whether you want to experience the raw chaos of Goku vs. Mario, practice advanced competitive tech like dash dancing, or simply take a nostalgic trip back to the early 2010s, Version 0.9 is a core part of Super Smash Flash 2 's enduring legacy.
