Starsector console commands provide immense power over the sector. Whether you are using addcredits to buy an early Capital ship or testing combat scenarios with addship , the console is an invaluable tool for both players and modders. Remember to use them wisely—or don't, and watch the sector burn.
: Spawns specific trade goods (like drugs, heavy weapons, or AI cores) into your cargo hold. Character and Skill Progression Commands
infinitesupplies — Toggles infinite supply consumption, locking your fleet at maximum combat readiness. 5. Combat Manipulation Commands
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: Launch the Starsector game launcher, click Mods , check the box next to Console Commands , and start the game.
Starsector does not have a built-in native console. You must install a popular community mod to enable it.
The Ultimate Guide to Starsector Console Commands Mastering the cosmos in Starsector is a thrilling but notoriously brutal endeavor. Whether you are looking to test out endgame fleet compositions, bypass a frustrating credit crunch, or recover from a catastrophic hyperspace ambush, the developer console is your ultimate sandbox tool. Starsector console commands provide immense power over the
| Command | Syntax | Description | | :--- | :--- | :--- | | god | god | Enables "God Mode" for your flagship. It prevents your ship from taking hull or armor damage. Does not protect against crew loss from hull breaches. | | infiniteflux | infiniteflux | Your flux gauge will never increase from firing weapons or sustaining damage. This allows you to fire continuously without penalty. | | infiniteammo | infiniteammo | Your ballistic and missile weapons will never run out of ammunition. | | nocooldown | nocooldown | Removes cooldown timers on all weapons, including strike weapons and fighter redeployment. | | infinitecr | infinitecr | Your ships will never suffer from Combat Readiness (CR) degradation during a battle. | | toggleai | toggleai | Takes control of your currently selected ship away from the AI and gives it to you, or vice versa. This is great for saving yourself from a bad AI decision. | | nuke | nuke | Instantly destroys all hostile ships in the current battle. It's the ultimate "I win" button. | | endcombat | endcombat | Immediately ends the battle, treating it as a victory for your side. | | repair | repair | Fully repairs your flagship's armor and hull and instantly restores its CR to 100%. |
addreputation [faction_id] [number] – Adjusts your standing with a faction. Use negative numbers to decrease it.
If you are running a complex list of commands (like spawning a specific fleet composition), you can write them in a notepad, copy them, and paste them directly into the console using standard Ctrl+V commands. : Spawns specific trade goods (like drugs, heavy
: Grants a massive burst of experience points to level up your character.
Download the latest version of the mod from the official Starsector Modding Forum. Extract the downloaded zip folder.
If a campaign mission bugs out, use devmode to enable developer menus, allowing you to manually force-complete or reset active quest stages. Share public link
The mod comes with hundreds of commands, but you don't need to memorize them all. Here are the heavy hitters you’ll use 90% of the time.