Ataegina Walkthrough Guide __exclusive__

The game is heavily grounded in myths. Paying attention to these details can help you solve puzzles or make more informed moral choices.

: To lower the drawbridge, navigate to the eastern tower. Pull the levers in this exact sequence: Blue -> Red -> Blue -> Gold . The Grand Archives (Optional Side Quest)

* Quest - Discord. Rewards: Faith +100 and Legendary Chronicle - Philotas x6 and Bridge building. Description: Settlement Siege. * Steam Community Ataegina Act I on Steam

A character who begins as cold or distant but "softens up" as the story progresses. Building this relationship requires consistent interaction over time.

: Recite the Oath.

Watch the rooftops. Three Grave Archers will shoot toxic arrows from above. Sneak through the left corridor to flank them.

He gains sweeping shadow attacks. Stay at medium distance, wait for his lunging slam, and punish the long recovery window. Act 2: The Sunken Village

: When looking for the slime girl at the lake with Suzu, she will task you with finding 11 slime puddles. You can skip this "fetch quest" by repeatedly telling her "no," though she will be annoyed.

Upon entering, you will notice the "Drowning Light" debuff. This stacks every 30 seconds. To remove it, stand near any of the three for 5 seconds.

Act Three ends when all three crystals are silent. A ladder down opens to the final area.

: Before crossing the main rope bridge, drop down to the left ledge to find a chest containing the Ring of the Mire , which raises poison resistance by 15%.

The game is heavily grounded in myths. Paying attention to these details can help you solve puzzles or make more informed moral choices.

: To lower the drawbridge, navigate to the eastern tower. Pull the levers in this exact sequence: Blue -> Red -> Blue -> Gold . The Grand Archives (Optional Side Quest)

* Quest - Discord. Rewards: Faith +100 and Legendary Chronicle - Philotas x6 and Bridge building. Description: Settlement Siege. * Steam Community Ataegina Act I on Steam

A character who begins as cold or distant but "softens up" as the story progresses. Building this relationship requires consistent interaction over time.

: Recite the Oath.

Watch the rooftops. Three Grave Archers will shoot toxic arrows from above. Sneak through the left corridor to flank them.

He gains sweeping shadow attacks. Stay at medium distance, wait for his lunging slam, and punish the long recovery window. Act 2: The Sunken Village

: When looking for the slime girl at the lake with Suzu, she will task you with finding 11 slime puddles. You can skip this "fetch quest" by repeatedly telling her "no," though she will be annoyed.

Upon entering, you will notice the "Drowning Light" debuff. This stacks every 30 seconds. To remove it, stand near any of the three for 5 seconds.

Act Three ends when all three crystals are silent. A ladder down opens to the final area.

: Before crossing the main rope bridge, drop down to the left ledge to find a chest containing the Ring of the Mire , which raises poison resistance by 15%.