Don't visit the Warehouse District until you have a gun and at least 50 rounds.
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Achieved by fully siding with The Vanguard. The undead threat is wiped out in the region, but your camp becomes a labor colony under strict military martial law.
: Primary locations near the starting shelter for gathering initial resources. Affection Guide for Game Characters | PDF - Scribd A Zombies Life Walkthrough
Once your base is secure, you unlock the broader city map. You must systematically clear three major structural hubs:
You will encounter a group of armed scavengers hoarding supplies at the tower base.
Need help with a specific scene or stuck on a particular day? Let me know which character or event you're trying to trigger, and I'll provide the exact time, location, and stat requirements. Don't visit the Warehouse District until you have
Word spreads; future neutral survivors will be hostile toward you. Mid-Game Expansion: Days 11–30 (Building the Community)
Talk to survivors at the safehouse to progress their relationship points.
Requires a level 2 electronic kit (crafted at the workbench). Repairing the tower triggers the arrival of the military faction caravan. If you share with third parties, their policies apply
Press F12 + Page Up to open the developer console. Type Restore Sanity to max out mental health. Type Unlock Doors to bypass RP requirements (warning: this breaks the ending flags).
Spend your first morning boarding up the windows. Do not explore until your base defense is at least level 2.